![]() ![]() As a games research charlatan with some idea of how stuff can happen in development, I posit that Sony simply didn’t want to cover Capcom’s licensing fees for a title that was relatively niche, even in that era, despite being a Greatest Hits title then (a budget marketing line for games that sold well back then). Given the nature of corporate culture and secrecy, we may not officially hear why specifically Legends was ultimately omitted from the final list. You can find the complete list of games in the title.h file or, for your convenience, on GitHub here. ![]() The first two Crash Bandicoot entries, the first Tomb Raider entries, PaRappa The Rapper to name a few. References to other major PlayStation titles were also uncovered in the same naming scheme as mentioned above. Mega Man Legends was discovered under the internal (mistyped) names mentioned above, suggesting that all the international versions of the game were being prepared for worldwide releases. Inside the released, full modified source software on the official PlayStation domain lies PCSX ReARMed, a zip folder holding a “ title.h” file (within the libpcsxcore folder holding it) that referenced names of games that Sony had apparently rounded up and tested for the open-source emulator PCSX used on the PS Classic. ![]()
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